4/22/2024 0 Comments Poll best torchlight ii class![]() ![]() And we want to build a long-term community. It feels right to us it felt right for Torchlight 1 and then, it just felt like, you know we can make a really good argument if we do this again at twenty bucks for Torchlight II because it's just bigger and better in every way.Īnd yeah, we kind of- in the long run we want to be known as the people who have the best value in gaming. Well, we're a small kind of independent company so we can just kind of decide what we're doing with a whole lot of external. Even if Steam works fine today, this may not always be the case, and the recent Terms Of Use change indicates a rather patronizing attitude on Valve's part.įrom the Torchlight 2 developers on boxed sales and their $20 price point: In short, Egosoft has an IMHO legitimate interest in Steam because it might improve their financial situation.īut at the same time, gamers have an equally legitimate interest in not having their games being bound to Steam. If some refuse, the picture will look less happy, with maybe 1/3 deserters as the point where the income is the same for Egosoft.Įase of support may tip the balance more in favor of Steam, but that also can be expressed in money (you may need 1-2 employees less for maintaining your update server and answering questions on the forum). So if Egosoft can get all of their fans to follow them to Steam, they will earn more than with box sales. In traditional "boxed" sales, it is 50% at best (sorry, don't have the link handy). Which leaves 70% for developer/publisher. on-steam/ Valve takes 30% of the sales price as fee. Slashman wrote:Maybe I've misunderstood the point of a company, but isn't maximizing profit the whole point of a business in the first place?ĪFAIK the publisher gets more profit from digital distribution, ifĪccording to this article. ![]() But please, please don't pull the "Egosoft only wants to make money" card, as if that's a horrendous thing for a company to do. If you won't buy their game because you don't want to play on Steam, that's cool - there are reasons people have for that. It makes the game easier to update and maintain. I honestly don't think that moving to s Steam only release is about more money from purchases of the game, but more about ease of support and updating. We could argue that each decision shouldn't just be about immediate profits at the loss of long term returns, however. Maybe I've misunderstood the point of a company, but isn't maximizing profit the whole point of a business in the first place?Īny decision a company makes is going to be about making more money. Meanwhile, my cash goes to Good old Games. If I couldn't get into Steam to begin with, I disconnected the whole computer from our LAN to force the client to start offline.įox jumps wrote:Maybe one day Ego will return to the good old days of providing space sims that are accessable to all, instead of shafting their own consumer base with bull third party solutions that are, at the end of the day, only put in place to maximise their profit. I found the easiest way to get to the game when our connection was acting up was to switch Steam to offline mode. ![]() As for your Internet problems, I sympathize I was originally against Steam-only for that very reason. If Steam will not sell me a CD/DVD for a game - I don't buy and spend my money somewhere else.Īs I recall they're releasing it as a Steamworks DVD (akin to Skyrim) and as direct download. If Ego wants to use Steam that is fine, as long as I can still purchase the games on separate media and not as a download. Our internet service is unreliable at best and I prefer to be able to play when I want - not when I have internet service and need to maintain that internet service to continue play. If I cannot get a CD/DVD of the game I am buying - I will not use any service that ties me to the internet for game play. 1stRaymond wrote:I would use Steam as long as I can buy a hard copy for my own use and for registration if required. ![]()
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